The Morphing of Interactivity...

While shooting the breeze with Brian Mulligan, who heads up e-learning at our College, we went through our histories, it’s always nice to talk to someone who knows what an Amiga is and who had worked with them.

What I also like is chatting to someone else who knows the sweep of things, who remembers the issues which emerged of the Seventies and Eighties as personal computing spread when interactive multimedia was the vanguard of creative applications.

We were discussing what approaches would be achievable as the College moves forward. Brian is very active in Moodle and other enterprise level solutions and is leading the IT’s rollout of e-learning generally. I was keen on discussing blogging, podcasting and using RSS to disseminate media from the lecturers to their students and beyond.

Discussion wandered onto CBT, computer based training, and the problems inherent in developing interactive education. We shot the breeze and then slowly came to the consensus that... the whole idea of a non-linear document, a multithreaded experience was probably not worth developing.

It felt very odd to actually say it...

Kind of like something had been lost.

The rise of search

There’s many ways of interacting with material on screen.
        - Choosing, I know I want this
        - Browsing, I’ll check this out
        - Searching, Find this for me

It’s as if we move through levels of certainty as you progess through this list. A steady abdication of authority from the user to the net, whatever that is.

Has interactive multimedia in the main come down to this; gather a big enough pile and make it searchable? Search is probably all the interaction most people want now. I want to find something out... just give it to me, as Google says, I’m feeling lucky.



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